I really, really like the idea of having everything in my life organized. My wife is fantastic at this, but I am not. Over the years, we’ll clean up our game closet and be surprised when it’s a disaster again in no time at all. We even have a little shelf just to keep loose cards and game pieces to “one day” put back in their proper boxes. And then this Quiver came along and solved all of our organizational problems! Not entirely true, but it sure did for certain games in some really great ways. =-)
An actual quiver is used to store arrows (seen Arrow?). This Quiver is used to protect, organize, and transport card games. It would be the perfect gift for anyone who owns a good amount of card games or trading cards.
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We’ve been huge fans of the original Camel Up game for a long time, tagging it as having caused some of the greatest “Yes!!” fist pumps as well as the most dejected “Nooooo!!” groans of any game we’ve played. It keeps emotions and attention taut as any player’s turn can bring fortune or ruin. Well now we have it’s artistic, flexible, and super fun expansion: Supercup.
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I was looking for a fun (not just heads-down, deep-thinking), relatively short (30-45 minutes), interactive, simple game for up to eight players and came across Camel Up. After playing for the third time in one evening with our gaming cohorts, my wife said, “This is the most fun we’ve had with any game we’ve played in quite a while!” And I completely agree. It is exciting, it is strategic, it is filled with luck, and it’s a blast.
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I couldn’t put it better. Z-Man’s English version of Helios was released last year and is a ton of fun! It’s one of those with plenty of paths to victory; as I count it, there are five primary methods of point accumulation with several combinations and variations (e.g., remaining materials cubes are normally not worth any points, but having the activated Treasurer character grants one point for each remaining cube).
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Essentially, you take turns adding fish to the “pot.” Once you add a fish, you then have the option of declaring a purchase of all fish in the set. One component I love about the game is the chance to affect other players’ purchases. When a player declares he/she will purchase the set of fish on the table, all other players may then play cards to affect the fish in the set or the cost of the set or both! Want to be a jerk and double the cost? Do it. Want to trash the fish the purchaser wants the very most? You got it. Want to halve the cost and get a coin in return? Sure thing. In my view, the swap-one-fish-for-one-of-your-fish is the most valuable card in the deck!
Continue reading “Aquarium Card Game Review: Fun game of balance and real-life skills”